51st State Master Set Moloch

Availability: Back-Order Item #: 217905
AUD $29.99
  • Shipment Incoming
    1 on unconfirmed date (0 available)
  • SKU: PLG1246 Manufacturer SKU
  • RRP: AUD $29.99 Recommended Retail Price
  • Barcode: 5902560383607  Product barcode
  • 54 items per case Case quantity

The Moloch State Pack is an expansion to 51st State: Master Set, which introduces a semi-cooperative experience.
It consists of 27 Moloch cards to be shuffled in the Base Set cards and 23 double-sided Machine cards.

Each round a number of new enemy Machines are deployed and threaten all the players. Players may fight the Machines using two new actions, by hacking or destroying them.

Hacking a Machine requires to pay the resources indicated in the Machine’s code, and lets the player who does the action flip the Machine’s card and build it as their own location offering that player a new ability. Another way to fight a Machine is destroying it, which requires spending Contact tokens equal to Machine’s defense level. It brings the player victory points.

If Machines are left in play, because no one hacked them or destroyed them, they will attack all players in the Assault phase and deal damage specified on the Machine’s card. Players may choose to work together fighting the Machines or face the dangers alone.

-description from publisher

The Moloch State Pack is an expansion to 51st State: Master Set, which introduces a semi-cooperative experience.
It consists of 27 Moloch cards to be shuffled in the Base Set cards and 23 double-sided Machine cards.

Each round a number of new enemy Machines are deployed and threaten all the players. Players may fight the Machines using two new actions, by hacking or destroying them.

Hacking a Machine requires to pay the resources indicated in the Machine’s code, and lets the player who does the action flip the Machine’s card and build it as their own location offering that player a new ability. Another way to fight a Machine is destroying it, which requires spending Contact tokens equal to Machine’s defense level. It brings the player victory points.

If Machines are left in play, because no one hacked them or destroyed them, they will attack all players in the Assault phase and deal damage specified on the Machine’s card. Players may choose to work together fighting the Machines or face the dangers alone.

-description from publisher

More Information
Board Game GenreMultiplayer, Card Game, City Building, Economic, Science Fiction
Weight (kg)0.000000
LPG BestsellerNo
Item GroupBoard Games
PublisherPortal Games
ETA
1 on unconfirmed date (0 available)
DiscontinuedNo
ExpansionNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core Product RangeNo
Play Info

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