Mage Wars Druid vs Necromancer

Availability: Back-Order Item #: 141161
AUD $79.99
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  • SKU: AWGMWX2DN Manufacturer SKU
  • RRP: AUD $79.99 Recommended Retail Price
  • Barcode: 853211004066  Product barcode
  • 10 items per case Case quantity

Mage Wars: Druid vs. Necromancer is a two-mage expansion set for Mage Wars, focusing on two schools of magic not emphasized in the core set.

The Druid is schooled in Nature magic and is the undisputed master of plants. She also favors the Water school, using it to heal, restore, and grow her plants, as well as fight her enemies with geyser like blasts of water or downpours of acid rain. She does not use traditional spawnpoints; instead, her plants can spontaneously grow quickly across the arena. She has a theme of slow, steady growth, that accelerates her power quickly. She is the perfect Mage to use against a turtler because you cannot leave her alone to grow unchecked for too long.

The Necromancer is a dark, sinister Mage who dabbles in the darkest of the black arts. His primary strengths lie in the summoning of the undead. His Graveyard spawnpoint summons armies of skeletons, zombies, and ghouls to do his bidding. His theme is a relentless assault. His skeletons are fragile, but keep reassembling themselves from a pile of bones to attack again! Zombies are slow, but very difficult to "kill". Both of these creatures just keep coming! Additionally, the Necromancer summons and controls evil spirits: ghosts and wraiths. He has an affinity with death and disease, and can quickly spread plagues across the arena.

Mage Wars: Druid vs. Necromancer is a two-mage expansion set for Mage Wars, focusing on two schools of magic not emphasized in the core set.

The Druid is schooled in Nature magic and is the undisputed master of plants. She also favors the Water school, using it to heal, restore, and grow her plants, as well as fight her enemies with geyser like blasts of water or downpours of acid rain. She does not use traditional spawnpoints; instead, her plants can spontaneously grow quickly across the arena. She has a theme of slow, steady growth, that accelerates her power quickly. She is the perfect Mage to use against a turtler because you cannot leave her alone to grow unchecked for too long.

The Necromancer is a dark, sinister Mage who dabbles in the darkest of the black arts. His primary strengths lie in the summoning of the undead. His Graveyard spawnpoint summons armies of skeletons, zombies, and ghouls to do his bidding. His theme is a relentless assault. His skeletons are fragile, but keep reassembling themselves from a pile of bones to attack again! Zombies are slow, but very difficult to "kill". Both of these creatures just keep coming! Additionally, the Necromancer summons and controls evil spirits: ghosts and wraiths. He has an affinity with death and disease, and can quickly spread plagues across the arena.

More Information
Board Game Genre2-Player, Card Game, Fantasy, Fighting
Weight (kg)0.000000
LPG BestsellerNo
Item GroupBoard Games
PublisherArcane Wonders
DiscontinuedNo
Game FamilyMage Wars
ExpansionNo
Exclusive to LPGNo
Available for ResaleYes
Dangerous GoodNo
Allow ExportYes
Core Product RangeNo
Play Info

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